TOuterShadowEffect Class
An outer shadow effect.
Syntax
Unit: FlexCel.Core
TOuterShadowEffect = class(TDrawingEffect, System.IComparable<_UThemes.TOuterShadowEffect.TOuterShadowEffect>, IComparable);
Constructors
Name | Description |
---|---|
Create | Creates a new outer shadow effect. |
Methods
Name | Description |
---|---|
Clone | Creates a deep copy of the object. |
CompareTo | Overloaded CompareTo(TObject) CompareTo(TOuterShadowEffect) |
Equals | Returns true if both objects are the same. |
GetHashCode | Returns the hashcode of the object. |
Properties
Name | Description |
---|---|
ShadowColor | Color for the shadow. |
BlurRadius | Blur radius. |
Distance | Distance of the shadow. |
Direction | Rotation of the shadow. |
HorizontalScalingFactor | Horizontal scaling factor. Negative scaling causes a flip. |
VerticalScalingFactor | Vertical scaling factor. Negative scaling causes a flip. |
HorizontalSkew | Horizontal skew angle. |
VerticalSkew | Vertical skew angle. |
ShadowAlignment | Shadow Alignment. |
RotateWithShape | If true, the effect rotates with the shape. |